Midnight club dub edition vehicle list




















Becuase A it is faster than all of the rest, and B because it is a Tuner and i like tuners more than the rest. Anyway here are the three, four citys: 1. Anyway i have put the city's into order so that you know where you will be going one after another, but the Tokyo one os optional.

Tokyo Challenge introduces the player to a brand new city, new races and tournaments, with 25 new vehicles available. Vehicles owned by the player may be used in either career mode or in the Tokyo challenge. The player may begin the tokyo challenge at any time using a vehicle in the garage; however some tournaments will require the player to drive a specific vehicle class Tier to enter it.

The Tokyo challenge is available from the beginning of Midnight Club 3's main menu. Represented by trophies, these races require you to have the most cumalative points from multiple races to collect big money when the dust settles.

These are represented on the map by blue arrows. Challenging these vehicles will get you invited to the races they are taking part in. If you are driving the appropriate car type the location of these races will be apparent. It's worth while revisiting citys with new vehicles to see what's come available. You can listen to them whilst driving: Song Name: Artist: 1. Colloway 6. A Birdman feat. Lil Wayne 9. Lac, Stone and Mikkey Thing Skillz Thara So Solid Crew Instramental - SunChase What that does is it upgrades your car for you.

Hard and Fun to make it better. Also there Club Tournaments. They are mostly used for unlocking the visual upgrades for your type of car. And when beating the whole event you'll get one hell of a ride in your Garage! So, don't think when having Roar unlocked on a Chopper and having a huge advantage against Cars. Since they'll take 2 wheeled instead of 4 wheeled. Mostly these Racers have cars ranking at your Cars Stats. As you enter Atlanta, the S.

D Challengers get tougher. It's rare if you will have a Class D or C car as opponent. Also most cars named in Atlanta will be seen as Challengers. Like Bishop has a Lexus GS It's just some random ride. Since there over 60 vehicles over 90 with Remix I can't make you all sure that you will get that car as opponent at that race! It's all random and all depending on how far, good, fast and precisious you are.

You can get any car as opponent. Beat Bishop at San Diego to unlock. Beat Spider. KamikazeslayerX says Just get good with that. Use it, don't sell it, until you can buy a Class B tuner. I got the Elise and that just handled the rest. I don't know if this helps, but tell people not to win the Skyline it's not worth driving, maxed parts and stuff.

Yes, it is good for class C, but that is it my Elise can burn it. SO I don't know if this counts as a record or anything but taking a beggining car and geting all the way up to detriot and beating the first racer but yes I think that as a tip is to keep the SRT4 until you can't win anymore. Like I said, it got me totally through the first two cities, and after that you have saved major money by not buying new cars, then you can buy the Viper and tune that up.

You can keep racing in the same city, and you can beat opponents again after you've already beaten them, although I'm not sure of this. Can I get the Skyline by just repeatedly racing the tuner car races in San Diego or do I have to get it by racing on the 3 cities? You need to beat the complete tuner series to get the Skyline. How can I unlock the level 2 tuning parts for the C? Enter a certain race in San Diego, not sure which one. How can I unlock the class C cars?

The wheelie bars are just for looks, but with hydraulics they become a balancer. I have a problem with my chevy bel air, I have already tuned it with all the first level parts and it doesn't seem to stand up to my SR-4 or my C, so what can I do to make it faster? Get level 2 tuning parts. That's all you can do. I'm in San Diego and I need to get a bike. How can I do this? Race in San Diego not the city races , until you see you can race Phil.

Once you can race him, do so. After you beat him, a tournament should come up. Win that, and you got yourself a chopper, boy! Each one I entered, it say Race 1 out of 14, for ex. When you win menu goes to "continue next race and other options. Is there something wrong with my game? Why does it say Race 1, 2, 3,4 5 out of 14 in one and same thing out of 15 in another and I only get 5 races and it stops?

Does it continue later on in game or different city? Do you have to come in 1st on 1st try to do all 14 or 15 races? That's supposed to happen. Tournaments and club races are split up between the three cities, so you're not bored to death racing fifteen races in a row. Buy the Dodge Viper and tune the performance to the max. Hey, i was just wondering when I could get performance upgrades for my Ducati SS No idea. I also wanted to know when I could unlock more sport bikes.

Beat Angel in Detroit. I was wonder what exactly do I have to do to be able to upgrade the body on my Class A cars and the last few cars that I unlock in the game.

Is there something I forgot to do? FOr the performance parts, the problem ihat they already have the upgrades. I mean, the Mclaren F1 LM can't be upgraded more than 0. For your second question, the car's are either too low or they have too big tires to get the rims that big. I was wondering about the rockstar logos you are supposed to look for in each city.

What happens when you find them? I'm not sure what you get, but I advise beating the game before worrying about those. After getting the twelve in San Diego, you get the rockstar flag vinyl. After getting the twelve in Atlanta, you get the Rockstar license plate. After getting the twelve in Detroit, you get the race starter girls as motorcycle riders. Any tips on how to do the tournement In Detroit? It's an autocross one to win 20, Pick the car you have that has the best handling.

A sport bike would not be a bad idea. How do you get a Chevy Bel Air? Beat Carlos. THen, win the tournament that comes right after. That should give you a Bel Air. Which car is El Diablo Rigid? A class B Chopper. I am in the "Hotlanta Tournament" and have been doing fine till now. I was wondering if you had any advice or tips, what buttons to hit, strats to improve on turns like these. Use a sport bike, turn while holding the L1 button.

If the turn still bugs you, then, use handbrake R1. There is also a brake button. Do the Knock Off rims spin? N0, they don't. Which truck should I buy first I only have up to class C?

I have the Escalade EXT. Either keep the Escalade and tune that, or sell the Escalade and get the G My friend told me about a airplane engine he got. How do you unlock it? I'm sure there's no airplane engine in this game. I don't even think airplane engines can fit in cars Calm down.

I was wondering, are there any upgrades you can make to your car music system ex. WTF is with these stupid times in AutoCross races? Those times at the top simply mean your split times compared to the time you have to beat.

It has nothing to do with adding time or subtracting time to your time. Send in more questions at TheeMikester aol. Define Gravity submitted from Hart Attack If you find a huge jump on any level, go to that spot with either a sport bike, a tuner, or an exotic.

If you have a sport bike-- use zone just as you reach the top of the jump. Spins usually work best. I've done a while in an exotic. The biggest ramp I've found so far is in San Diego.

It is in the military base, by the big ship. There is a building that has a missile hanging from the ceiling. Use that ramp There's an archway lookin thing that is a circle on one of the entrances. Ride it on a sport bike. Like I said, cheap fun. Normal Person Submitted from me Try to go around the city loke a normal person. Stay behind everyone else, stop at stoplights, the works. See how hard that is after you go at about MPH around the city. Matrix Submitted from me Ever seen matrix 2?

Well, try to act like trinity on the sports bike. Get an Abrilia Mille Factory, get some cops on your ass, and speed around the highway, do the wrong way doing the same thing, then exit with a degree turn on an exit. I have also answered questions.

New things to tell 2. Records 3. Questions 4. Fake in your guide 5. Other 6. Tips if U dont mind 7. Thanks 8. Records a My highest difference record is 20 seconds in chopper 13 or 14 race of their racing club which is true not a fake. Questions a How percent you have completed, do you finished the game? If you look at the bottom of the FAQ, you can see what the characters are.

ASCII art is making a picture from those characters. AI is a computer program built into the game. It controls what the opponents do and what civilian cars do.

Have you ever seen the matrix? Remember the agents? Kinda like that, except this AI doesn't feature much emotion. A disc doctor is a mechanism that gets rid of scratches and stuff like that.

You can get one at a Best Buy or Radio Shack might have one. Well, from my experience, after playing a bit of MC3, the game just stopped working. It kept glitching and getting stuck and freezing to the point where I couldn't play it. It took me about 3 weeks of constantly using Disc Doctor to fix it. Click that.

Hell yeah, I did. First of all i wanted to tell you that i also wanted to write FAQS but i can't. After reading that you can also create your FAQS in your guide. I thought that even i can write FAQS. I wanted to know that GameFaqs requires. I wanted to ask are you an old FAQ writer please tell. I even wanted to know that how can we fit airplane engine in cars of midnight club 3.

This section is devoted to you people who want to take a crack at answering the extreme wall of text that has come to be known as the FAQs section. Anyone can try. From the main menu, he chooses Arcade. From there, he chooses the city, then the type of race, then the name of the race and whether he wants to race 1 or 2 player. He chooses 2 player and then picks a vehicle to drive, then player 2 picks a vehicle and the race begins!

That's because there are no body mods for the '96 Impala SS. You will find that other vehicles, like the '49 Fleetline, the Viper and all the exotics, only allow you to mod the rims and tires in the body shop. Should I assume that means rims that have spinning caps? If so, you are awarded new rims as you win hookmen races. Racing hookmen like Vanessa, Bishop, Carlos, Phil and so on in each city is the fastest way of unlocking all performance parts and aftermarket mods.

If memory serves, you'll be able to unlock a few rims with spinning caps midway through Atlanta and have the really cool ones by the time you beat all the Detroit hookmen. You might even have to beat Ceasar once too you face him twice in Detroit, and he is tough. It depends on how many club events and tournaments you've already won, but that is the normal process from my experience.

The Viper is a B Class tuner, so if you follow the process of beating all hookmen, you will unlock level 2 performance parts for B Class vehicles midway through Detroit. If you are unable to win with a certain race route, abandon it and find another one. Like you said, follow the lead car and see what route he takes. But don't try so hard to win, just learn the race routes Your answer was right on. Beat Bishop, then win the Balboa Park Tournament. First of all, cheating is for pansies. Plus, MC3 doesn't have any worthwhile cheats.

If you have to cheat to win races or unlock vehicles, you're a fricken pansy. The same goes for all vehicle types. It's better to race a fully-modded D class vehicle than a level 1-modded C class one. You made a good point. The Escalade EXT is a beast, but it's difficult to win races with. If you want to crush your competition in trucks, wait for the B Class vehicles and buy the new GT Good answer. There is no good walk-through in existence, and the Strategy Guide for MC3 is worthless.

It is full of mistakes. Just play the game. If you like your games authentic Remix is kinda like the original with the training wheels torn off! Its races are much more challenging, so it's not meant for the casual gamer but for true MC3 fans. You can find the available cash stat in the garage but for car stats your friend needs to go to the Career menu then select stats.

This provides overall game stats, city stats and at the bottom Vehicle Stats. It shows what vehicles you've raced in Career mode, the number of wins and miles driven.

If you choose Overall Stats, it shows top speed, wheelie distance, all sorts of wild stuff. In Career stats, it shows number of overall wins and restarts, skill rating, what percentage of each tournament you've completed and so on.

I'm not sure where you got your answer. Your answer was good. You don't need both tuners. This is a wide open question, and each gamer should make up their own mind about their street racing career.

That's the whole point of the game. You unlock pearl paint in San Diego after beating all the hookmen including beating Vanessa twice. It has nothing to do with tuner races or luxury class races or any other vehicle class. You further your career progression by winning hookmen races.

In Atlanta, you will unlock color shift paint. He needs to win additional hookmen races in Atlanta and Detroit to unlock level 1 and level 2 performance parts. As far as the motorcycle, he probably just unlocked the Ducati SS in the Hotlanta tournament. This is a B Class vehicle, so level 1 parts will not be available until the final Atlanta hookman race, but your friend shouldn't try to race the bike until level 2 parts are available midway through the Detroit hookmen races.

The SRT4 is the best starter vehicle. It's not only the fastest and best handling of the group, it also drifts well. That's perfect for the autocross races. Other advice to beginners could be to allow your opponents to blast off the starting line and get a lead.

You don't always have to be in first place. You just need to keep the location of the end flare in the back of your mind, so you can gain the lead before the end of the race. And, just because you see a ramp doesn't necessarily mean you have to use it.

Most ramps you will find send you off your route and often times into buildings or parked cars if you hit them with too much speed or at the wrong angle. It's supposed to do that. You're competing in a tournament. You're no longer in Cruise Mode. It's quicker than the SRT4 but not faster they are equally fast. If the IS isn't cool enough, your friend should wait for the C Class vehicles and upgrade. Otherwise, the competition will push him all over the street no matter how good he is.

Kamikaze had a good point, but he doesn't have the record. I won the Unbeatable Street Racers tournament with the SRT4 many times and beat every hookman with it in one of my previous careers. With a C Class vehicle like the Elise or any of the B Class tuners, you should be able to clean up if you practice enough.

They seem to always drive fully-modded vehicles. That is why you need to master moves like Zone, Agro, Roar, slipstream turbo, drifting and so on. You can compete in City races indefinitely, but hookmen races, city tournaments and club events go away once you win them.

When you complete the game, only City races will remain. They are still very fun and challenging. You were close. It's my favorite MC3 vehicle. You were correct. Your friend has to complete the Unbeatable Street Racers tournament 5 races in San Diego, 5 races in Atlanta, 3 races in Detroit to unlock the Skyline.

You'll unlock C Class vehicles midway through beating Bishop or whomever you decide to race 4th out of the hookmen. You're right, mainly for looks. With muscle cars, they keep the front end from popping and gives you a small increase in takeoff speed. You're right, he'll need level 2 performance parts. They are all D Class vehicles and will never be as strong at finishing as those you unlock later in your career progression through winning tournaments and unlocking other vehicle classes.

Unfortunately, the Hotmatch Cuevito is a slow, poor handling chopper that won't make winning races easy for your friend. If your friend wants a sport bike, the Ducati SS is unlocked in Atlanta after winning the Hotlanta tournament. The better choppers and sport bikes are unlocked as the B Class becomes available Your answer was perfect. Save your money, win more hookmen races, and when the A Class vehicles are unlocked in Detroit, buy the Lamborghini Gallardo.

It's slow off the line but very fast and easy to handle. Win all hookmen races in San Diego and Atlanta, then beat 4 hookmen your choice in Detroit. You were right Win all hookmen races in all 3 cities and you'll not only unlock A Class sport bikes but level 2 performance parts! The game does not allow body mods for A Class vehicles, and there are limits to how large you can make your rims.

Why would anyone want 21" rims on an exotic anyway? Trust me, 18" rims on 2" Falken tires, and you'll have the edge in every race in By Invitation Only.

Your friend had it right I think it's worth it just to watch Diane Atlanta race starter ride a Ducati R. You need blistering speed. If you are good on a sport bike, give it a try My advice would be an exotic.

Keep the throttle wide open and just use the handbrake around corners. Use the first pass to get oriented, then go for it all in the second pass you get 3 passes to log the best time. Beat Carlos, then win the San Diego Stage tournament. A good car for this is the SRT4. The trick is to always focus on the inside edge of the corner you're going into your instinct is to look at the outer edge instead so you don't plow into it.

Keep the throttle wide open and hit the handbrake as you enter a 90 degree turn then drift through the turn. Don't worry if you tap the cement walls. Just keep the hammer down! If you prefer rear-wheel-drive cars, try the IS instead. Autocross races are relatively easy with a little practice. Anyway, like any other dash, you only have the final checkpoint, so there are infinite possibilities.

There is more than one fast path you may take, but I prefer this one, even if it isn't the most obvious. At the start, go right but be ready for a hard left and a soft right. You'll come to a small bridge, and slow down for a hard left in a small alley, its entrance is right after a lamps. You'll soon merge the open road, keep following this road straight, use nitros if you have them, and you will get to the finish beacon before anyone else.

I bet you won't get to the left turn at the docks without at least a crash. Anyway, once you have turned left, keep your foot down and make a hard left turn to take the next one. The next 3 checkpoints will be plain obvious, and after them there's a right turn into the railroad. After a bit of bumping onto the railroad, turn right and then grab the checkpoint in the slanted road. Take a wide turn and powerslide to the next checkpoint.

Then either take the road or crash through the glass windows depending on your speed, reflexes, "Zone" availability, timing Follow the alley, turn right at the end and follow the beacons placed in a straightforward pattern to collect the red one. Zip into the small alley and take the left path the fork.

Once you see the next checkpoint and the arrow pointing right, make a right of course but watch out because you may crash into a building. Once you have cleared this threat, gas it to the beach. Stay on the walkway, making a not too wide right turn at the end or you may fall down.

Once done, go straight through one of the small alleys but you may stick to the road as well , to take the next checkpoint. There, either take the overpass or cut through the highway. Once you have cleared the first overpass you'll see an onramp, but you'll be going in the wrong way so it's not advisable.

I suggest you to stay on the ground level to reach the finish red flare. Enter the freeway and when the road starts to blend to the left, position yourself to the left lane, because you need to take the entrance for vehicles coming from the wrong lane. Board the elevated road watch for incoming cars , crash through the barrier right after the left soft turn, and head to the Downtown area.

There'll be the obviuos firetruck parked in the middle of the street, with the obvious ramp marked by small red flares. Take it or avoid it by staying on the right. Avoid the tram and gas it to the next checkpoint. Stay on the railroad to avoid traffic and pass to the small shortcut to the right of the Convention Center. Turn left onto the grass and circle the small fenced dock.

Cut throught the glass windows, turn right and stay on the railroad to take the next checkpoint. Go in the wrong lane don't forget this , take the next checkpoints there and board the exit to the left. Go through the alleyway that should be clearly in your sight to reach the end. Take the alleyway that's on its right, go down the Kidwell's carpark and take the exit that'll be right in front of you.

Stay on the left and aim right so you can get closer to the next checkpoint on the right of the grassy area. After this checkpoint you'll need to turn right.

There'll be a road block up ahead, but it's easily avoidable. Either pass on the left or right side. The right side is easier because there's no traffic because it's a sidewalk.

There'll be a hard right, hard like the wall you'll certainly smack. Go up the hill and let's have a ride in the Balboa Park. Enter it, turn left, turn right and cut through the grass to reach the other checkpoint. Slow down because it's a nasty curve to the right. Pass the bridge, and take the alley on the left. You'll meet the freeway oh, Hi! How you doin'? Take the small opening between the Petco Park and the building, and keep going into the two tall cylindrical buildings with a strange top.

Pass the carpark next to the Petco Park and crash through the window glasses the right to grab the finish flare. There are also some shortcuts you can take, like the one in the monastery thing, but it is not necessary to take it to win.

Just take it easy. Just follow the beacons that are almost always close to each other, watch for the tram, and take the LAST left turn to reach the finish flare, to win.

Take care of your landing onto the freeway and take the entrance at the other side to get out of it. Circle the buildings there and stay on the left to take the shortcut. Race there, take the other one and turn left. Point to the other checkpoint, and pass between the two building that you should see.

Turn right, avoid hitting with columns, avoid the police road block and follow the obvious checkpoints on the main road to reach the finish.

Stay on the railway is better, and avoiding the oncoming trams is even better. Head to the Balboa Park and try to avoid traffic. There, take the entrance to the underground parking lot, exit from the entrance in front of you, zip into the small alley align yourself properly in the underground parking and follow again the checkpoints.

After the bridge, remember to take the road to the left. Go uphill and point to flare: stay on the left and pass where the two arched things are. Well, now just follow again the flares. The left turn at the end of the bridge is a bastard one - take great care. Now put your foot down, but release the gas as you see the next flare because you need to crash to the glass on the building on the right and at the end of it turn left.

Now just follow the road but take the road on the left side of the checkpoint before the red one - missing it would mean a GREAT amount of time wasted reaching the finish. Once you have turned left at the checkpoint, just go straight. When you see the stadium, fly over the ramp that's right under the sign you see, and grab the finish at the other end. Zip in there and pass through the alleyway, collect the next checkpoint and head to the set of stairs you see ahead of you.

There's a medium-left soon at the top of them, so take them with the right angle, especially with a high performance vehicle. Keep going straight, crash through the glass windows ahead and you'll be in a alleyway, slow down because you risk to blow yourself up in the gas station ahead. The next checkpoint is on the right side so go there and collect the next checkpoint that will tell you to go to the right: it's a wide turn on a grassy area, use your best powerslide there.

After a little straight, turn right again and pass the bridge. Right after it there's a checkpoint: aim to the left because there's a handy shortcut for you to take. There's also a garbage truck on the right side, so be prepared. Anyway, grab the next obvious checkpoints and turn left after the hotel with purple signs. Take the next few checkpoints and turn left when you see a pink building in front of you with lights, blocking your way.

Turn left again and again. Do you see the parking building on the corner up ahead? There should be a bus parked diagonally to block access to the ramp, so take the entrance to the underground parking and once inside take the exit to the right to fly straight to the finish line. Take the small alleyway on the right, between the purple sign and the red-yellow one. If you passed on the left side of the overpass, then you'll need to go under it. You should see the flare in the sky so just go straight.

When you see the big boat, go inside of it and take the ramp on the right for some fun riding on it. Then jump back on the road, grab the other flare,circle the fenced-thing, and reach the other one by staying on the right of the houses.

You'll be on the freeway, stay on the wrong lanes because the next checkpoint is at an exit on the left. Zoom ahead and take the alleyway on the left you see in the diagonal building.

Then it's only a matter of going straight and turning left when you see the pink building and turn right again to reach the end. It's on the freeway. Reach the other one on the freeway as well. The other are pretty obvious as well, but after the gentle right turn close to the big building, you need to take a small ramp in the building itself so get it with a wide angle.

The next checkpoint will be far ahead, nitrous to it and race to the other one to enter the freeway again. The next is placed on an offramp on the left side of the freeway so go there. Then use all your nitrous to reach the finish flare clearly visible. You start in an alleyway, keep following the next ones in front of you, soon there'll be a left turn near the beach.

Go straight and pass in the grass to reach the other alleyway; you'll arrive at the luna park so take the jump under the rollercoaster when you see the circular rotating thing with horses, watch for some flashing yellow lights.

Get a decent landing and prepare for some slalom between the large silos. Get into the building with the opening near the checkpoint, and pass under the big missile to propel your car in the air - align your car properly parallel to this jump, so you can smash trough the glass walls.

If you are fast enough, you'll fly over the building itself. Follow the next set of checkpoints on the main roads that are pretty obvious. Once you will get in an alleyway, you'll soon arrive at a big glass wall in front of you - smash in the entrance to the far right side for a big jump, gas it all the way up to the next checkpoint - there turn near the checkpoint there is a bit difficult at high speed if you don't know that you need to brake, because there's a sharp right turn to get in the bay bridges.

Take the next right and then nitrous it at maximum speed. When you reach the ship, take the right entrance to propel yourself again in the air, and then it's an easy flying to the finish flare. My route is almost free from traffic and has many road to use your nitrous. Turn right and right again and coast the long building.

When it ends, steer slightly to the right so you can get into the gate that leads to the boat. Take the right entrance and at the exit go straight into the alleyway.

You should arrive at one of the bay bridges. Take it and the next one, go straight, and when you see the red building in front of you, turn left, and of course turn right to grab the red flare. Anyhow, the only difficult part is the one at the end, with those tricky silos you need to navigate to reach the final alleyway, but overall, is very easy.

Turn right at the end please note the parked truck to prevent you from entering the alleyway , go straight and turn right, then left. Watch for the tram, it should be there. Follow the checkpoints through the alleyway and cut through the glass so you get a better line. Keep following the obvious checkpoints and when you see the police cars on the road there will be a right turn: you need to take the left ramp, so position yourself accordingly.

You'll be on the freeway, when the left turn approaches, go to the other side where traffic flows in the opposite way, take the exit and pass on the left side of the ramp there. Take the small road and let the checkpoints guide you to the end. After the start, zoom ahead and board the freeway. Do not flip your car over on the ramp. Stay after the left turn on the highway, get to the other lane. You'll find yourself into those tight alleyways.

Navigate through some wooden shortcuts flares are cleanly visibile and circle the silos area. Turn right at the end of the long straightway and then at the end of this one, zig-zag to get to the walkway near the beach. Do the right turn carefully or you may fall in to the beach trough the breakable wall , use the alleyway ahead there should be a garbage truck on the right side and reach the next flare. Slow down for this turn, though. Pass on the LEFT side of the overpass to board the freeway, and follow the next checkpoints that lays there.

After a small right turn you are forced to leave the freeway through an exit with a sloped grass cliff. Use the alleyway on the left, and prepare your traffic-dodging skills because you'll be in the city to take the next flares.

When you get onto the railway you can use all your nitrous to reach the end. This is the only tricky part, I restarted this race many times at my first attempts because of this section.

When you see the checkpoint on the right, turn right so you head to the roller coaster. There's a ramp slightly to the left look for yellow blinking lights so use it. It should then be easy to finish this race.

Zoom ahead and make a right where the gas station is, though it isn't a danger this time. Zip into the small road, there should be a parked tram there, then turn right and then left again. Take the long wide right turn, go right and take a left again, and look on the right for a small alleyway you can cut. Then you'll pass near the silos area. You'll stay there for a while, and then after a left turn there's a very long stretch of road to the finish, but there'll be a lot of traffic.

After the jump, you are gonna circling the Balboa Park, take the short road by circling a little farther so you take the slanted road straight to the next checkpoint and not the curved one. There should be a police car near this checkpoint and a bus coming from the coming from the wrong line near the end of the bridge. Take all the next obvious checkpoints and after you pass the railroad where there should be a tram crossing the road , take the shortcut alleyway leading to the next checkpoint and enter the underground parking.

Once you exit you can either continue almost straight and crash through the glass window of the building ahead, or turn right right now. Either way, after the grass area, you'll circle a little the waterfront area and several other checkpoints are placed in the underground carparks and road that connects them. You'll soon get back to the open road; at the end of this straight it's the same you began the race , there'll be a Fast'N'Furious truck, so zip under it and take the right ramp, to get to the freeway.

You won't see the ramp so it's better either slow down or use a special move. Immediately after you board the freeway, go to the other side of it because you need to take the small uphill to get out of it. You are now back in the Balboa Park. Cut through the grassy area and, circle it another backwards. After the hard left turn, race all the way down to the finish line.

It's almost a straight line and there should be no problem getting there, even though you'll face some traffic and need to take a jump to get to the rooftops near the finish line, but that should be easy. I think however that you need some sort of advice. The second checkpoint is on a ramp on the left side of the freeway, and the third is right at the next ramp, but on the right. For the next one you have to stay on the right lane. Then it's just a rush to the finish flare.

For flare under the overpass, don't pass under the far left or far right arc or it won't count. At the end the road gets a bit narrower, so pay attention.

Ok, at the start, zoom on ahead but stay away from the railroad because there are trams there. A little bit after the overpass building, look on your left for some glass doors you can crash through to short your way to the next checkpoint.

You'll be back in the street and there should be busses around you need to watch for. Take the obviuous left turn, and keep racing throught traffic. When you arrive at the checkpoint near the multi storey car park, where you see the arrow pointing left, don't immediately turn left, but instead take the next road. Then grab all the other obvious checkpoints on this road. You'll soon arrive at a freeway overpass. A bit after the lamppost take this road to shorten your way.

Cut throught the park stay on the brick walkway to maintain your top speed and don't have to care about traffic and zip throught the small alley try not to crash into those big columns , and use a freeway offramp and onramp to get back to the city, where there's a nasty junction you need to watch for for crossing vehicles.

Anyway, try to cut throught the opening in the corner building, grabbing the checkpoint, so you are now back to the railway. Take the next obvious path, and when you see the last checkpoint appear on your radar, don't try to cut through anything, stick to the road: slow down when you see the wall with black-yellow stripes, and take the left slanted road you see in the radar to get to the finish line.

Basically it's a touch- and-go. At the start you must descend to the beach through the sandy passage, passing in the tunnel where lays a Silver Rockstar Star of course it's not there in the race as Stars appear only in Cruise mode. Remember to make a hard left after the bridge in the beach. The flare that brings you back to street level is placed in the walkway and there's a wall so pay caution.

Then basically follow the easy-placed flares bordering the Military Area, drifting on the grass and heading back to the place where you started. Then to the right and enter the freeway. Follow the beacons and do not pass under the arched building. Stay on the left and when you see the flare next to them, prepare to HARD turn right. If you are not prepared then it's guarranteed you'll smack into something.

There'll be a straightaway and then a hard left, a gentle right and another right not that gentle. After a while following obvious beacons there'll be a U-turn that can be taken using a well-placed drift of course , and after that it's a long rush to the finish so avoid traffic that should not be that much, though , and use all nitrous you have.

Anyway at the start, push hard on the throttle. After the downhill prepare for a very hard left; maybe it's a good idea to let off the gas for half a second. After that you'll have to to immediately turn left. Stay on the left because you need to pass under the overpass and take the road on the right side. Take it so you end up near the right wall; this way you'll be in position to board the onramp to the freeway. But you're not going to race there yet, so you need to take the immediately following exit.

There should be a police cruiser there, but that won't be a threat. Follow this road, turn right and turn right again, cutting the corner passing through the opening in the building, if you can. Then don't let the next flare fool you - take the RAMP on the left. You'll be on the freeway, but soon you'll exit it.

Roads will have some police cars and some roadblocks up ahead. Also remember there's a gas station on the last gentle right turn before the finish flare so don't stay too close to that side of the road if you don't want to ruin your race some meters before the finish. It's also very fun, in my opinion. At the start you should take either the middle or left path, since at the end of the bridge there's a hard left.

You'll get onto another bridge. At the end turn right and dodge the columns. Cut through the carpark and turn right. Go straight and prepare for a tight right-left chicane and another left. Follow the road and do the left turn at the end - don't take it too wide or you'll smack into the wall. Then turn right and at the end of this bridge, turn left. Cut through the carpark and snatch the flares touching their left side. The flare under the overpass has a tight left turn so slow down if you don't want to smack into a column or a building.

Then use several nitrous to get to the finish. My suggestion is to stay on the right side. After snatching the first flare, and while the road curves to the right, try to move to the right. As you see the middle divider ends, steer to the left to have an almost perfect angle to hit the next checkpoint and entering the park or whatever it is. While you are navigating the park, move to the left as there's a nasty right curve to take up ahead.

Then obviously go straight, enter the small alley and jump onto the freeway, but only to exit from an offramp right in front of you. Steer left trying not to move to the far right or you'll lose an invaluable amount of time while recovering , and prepare for a hard left. Be careful of not staying too much to the right or you'll likely hit the guard rail or jump down to the beach.

Go down this hill and look for an alleyway on the left side: when you see the last building on the left, steer on the left and you're likely to hit this street as opposing of hitting the building itself. You may also stay on the road and turn right at the flare, but be careful of that turn, ok? I prefer the alley-path. Now, either way you have to go through the bay bridges and then turn left.

Go straight to the next flare in front of you and as you approach it, steer left. Dodge the columns and the oncoming traffic as best as you can, curve right as the street does and prepare for a right turn onto the freeway again.

After the right turn, prepare to enter the park again: this one has an easy "entrance" so there's nothing to worry about. Navigate the park as best as you can there are only gentle curves and once you get out, prepare for a tricky shortcut to take. After the hill, look for a glass wall on a side of a building. It's right on the right side of the flare. Smash through the glass and be careful of not hitting the wall on the other side of it: depending on the angle you entered it at, you might want to steer to the right a little bit as you enter this building.

This is the final stretch of the course, so hit your nitrous here and reach the red flare. Note that you most likely race onto the railroad tracks, but in my tests no trams passed by. Also, several times there were cops around but they weren't a problem.

They didn't even show up, most of the time. To be exact, they're 2, and the first one is the one that requires speed and aiming to be performed well, while the latter is a "normal" jump.

Start by heading to the alleyway in front of you, picking a choice between left or right at the fork. After you merge to the other side of the fork, it's an almost straight path to the next flare, so you might want to hit a nitrous or slipstream your opponents.

Steer to the left there and, like in "Double Cross" written above , you'll need to dodge oncoming traffic and columns. You'll enter the freeway, and right after the curve to the right, go straight and enter the Balboa Park.

Aim at the flare behind the building so you can find the shortcut. Be careful of a hard turn to the right at the end of the tunnel.

You'll be heading to the first jump. Hit a nitrous as you approach it and try not to swerve your car. If you're too slow, you'll fall into the freeway, like it happens when you try this race with slow cars like Class D tuners without upgrades and without any nitrous. Now, if you did the jump right you're ok, but what if you falled into the freeway? Take the offramp to the left and just follow the road.

This is a good straightaway to hit a nitrous, but be careful of the right turn around the carpark ahead. There'll be another one shortly after,and then, near the next flare, prepare for a zig-zag right-left to enter a narrow alley. Accelerate here there'll be a tram crossing the road at the first intersection you come to , and take the ramp on the left.

Go down this one and board the other one. You'll enter the Balboa Park again. Take the right turn and circle around the buildings here. Prepare for a hard right ahead and go down the hill to enter the freeway. Once there, the next flare is placed at the entrance of an offramp, so stay on the right if you ever want to take it.

This is the final stretch: hit your nitrous, and prepare for the second jump which will bring you to some rooftops. Go down at the end of them to reach the finish line. Zoom forward and enter the freeway.

Be sure not to hit the median, though. After the curve to the left, the go to the left side of the road because you are going to hit a checkpoint there and then, after the right curve ahead,exit through an offramp.

It is almost straight here, so use a nitrous or tail the other guys to do a slipstream. Watch out as you'll need to turn left near the railroad bridge.

That alley is narrower than the road you come from, so pay attention. At the end of this stretch of road, as you approach the entrance to a carpark, turn right and turn right again; try to aim for the glassy wall of the building.

This may need some retries. Exit and stay on the left to pass under the ramp and take that hilly road. You are heading toward the Balboa Park.



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